· You can manually set the resolution by editing the www.doorway.ru The file is located here: Linux: ~/.local/share/FasterThanLight/www.doorway.ru Windows: \steamapps\common\FTL Faster Than Light\www.doorway.ru There is a section called "#Manual resolution choices". You can go into www.doorway.ru, set manual=1 and change the x y values (sorry, this will be windowed=1). You'll have to play around with them, but it'll probably end up being something less than and For example I've got x Annoyingly, the window doesn't remember where it was, so you have to center it every time. manual=0 screen_x=0 screen_y=0. Make them: manual=1 screen_x= screen_y= It's probably going to look bad for you, but it's closer than nothing.
FTDXMP/FTDXD Operation Manual (P-JS-3) ( MB) FTDXMP/FTDXD Spanish Operation Manual ( MB) M-1 Reference Microphone Operation Manual ( MB) M Dual-Element Microphone Operation Manual ( MB). The last decade has witnessed the spread of super-resolution light microscopy techniques that surpass the long-standing diffraction limit of optical resolution 1,2,www.doorway.ru has ushered in a second. #Manual resolution choices - overrides anything in the options manual=1 screen_x= screen_y= windowed=1 stretched=1 The summary of the problem as I understand it, FTL uses SDL (Simple DirectMedia Layer), for both receiving keyboard events, and drawing a desktop window.
You can manually set the resolution by editing the www.doorway.ru The file is located here: Linux: ~/.local/share/FasterThanLight/www.doorway.ru Windows: \steamapps\common\FTL Faster Than Light\www.doorway.ru There is a section called "#Manual resolution choices". This is a Tutorial that will teach you to change the resolution of ftl to a custom resolution. here are where I found the instrustions:www.doorway.ru Running 2D games at higher res doesn't actually make the assets render in a higher resolution; it just stretches them out so that they fit the screen. FTL is a p game whether your screen is running at that resolution or not.
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